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RESUME

Anchor 1
Per
Personal Information
Date and place of birth 18.10.1993, Genova, Italy
Education
Master degree in COMPUTER SCIENCE AND ENGINEERING | From 2016 – in progress | Polytechnic of Milan

  • Expected degree date: September 2018

Bachelor's degree in COMPUTER SCIENCE AND ENGINEERING | from 2013 to 2016 | University of Pavia (2013-2015), Polytechnic of Milan (2015-2016)

  • Transition from Pavia to Milan to build a path more suited to personal goals.

Skills

GAME DESIGN 

GAME DESIGN DOCUMENTS

HUMAN COMPUTER INTERACTION
REQUIREMENTS ENGINEERING

TEAMWORKING

PUBLIC SPEAKING

Languages

Italian

  • Mother tongue

English

  • Written: very good

  • Spoken: good

  • First Certificate in English (FCE) in 2011

Extra
activities
Extra
activities
Person in charge of Azione Cattolica dei ragazzi in Pavia | from 2014 to 2017
volunteer in Azione Cattolica | from 2007
Courses and shows of theatral improvvisation with ImprovvisaMente| from 2007 to 2014
Programming Languages [Knowledge Level]

C [Good]

C++ [Discrete]

C# [Good]

JAVA [Good]

PYTHON [Discrete]

SQL [Discrete]

Extra
activities
Personal Interests

I have a passion for Game Design and for all aspects that are gravitate around games’ ideation and realization. I am interested in both mathematical, programming, and narrative aspects related to this medium. I participated two times in the Global Game Jam at the Polytechnic of Milan and I constantly train myself in the creation of tabletop and virtual games. I also developed a passion for creative writing, which I practice constantly in my spare time, and for role-playing games. Cinema and theatre, another great passion of mine, led me to participate for three years in improvisation theatre courses in Pavia and to perform with the company ImprovvisaMente. For three years I was Person in charge of Azione Cattolica dei ragazzi in pavia (from 2014 to 2017), thus fulfilling my educational passion. Within this experience I gained the ability to work with a team of different people (learning to manage unexpected events, with special attention to interpersonal relationships), and to coordinate work for short and medium terms projects.

Game Engines
[Knowledge Level]

Unity3D [Good]

Unreal Engine 4 [Discrete]

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