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LATEST PROJECTS

Project | 01

D U S K​

In D U S K, a 2D puzzle-platformer for PC, you are The Defection, a malfunctioning robot trying to escape a mysterious industrial facility. The Slaves are on the hunt and you can’t hurt them, but with a D U S K Gun you can create darkness to hide and release its energy to control those who will try to stop you. Will you overcome all the obstacles and finally see the Outside? Or you will succumb inside the perilous chambers of The Facility?

The game was developed during the Videogame Design and Programming Course (ay 2017/2018) at the Polytechnic of Milan. 

The game is going to be showcased during the Milan Games Week 2018 in the Indie section.

Project | 02

Social MatchUP

A multiplayer VR game for smartphones, developed in collaboration with a team of therapists and educators, which allows NDD children to improve their social and cooperative skills. The game engages the players in a Concentration-like game, where they should communicate to match up all the pairs of images they are given, because every player can only interact with half of the pictures.

The game was developed as my Master thesis at the Polytechnic of Milan. 

Project | 03

SimOLAtor | Disco Pecora

Two games developed during Global Game Jams in Milan.

SimOLAtor: support your favourite band and show them that you are their #1 Fan! Raise your hands to the rhythm of the music.

DiscoPecora: a game about genes transmission. Sheeps get together in a disco, dancing and having fun, searching for a mate. They will eventually find the mate and create a new baby. 

Project | 04

Hot Stuff​

A vehicle combat game focused on teamwork, skill and a bit of luck. Drive your Drone and fight for the bomb possess to the Enemy Base and destroy it! 

NOTE: I didn't work on the Game Design of the game, but I helped in the development and documentation.

The game was developed during the Online Game Design Course (ay 2017/2018) at the Polytechnic of Milan hosted by the University of Milan.

Project | 05

Zamonia!​

Zamonia! is a tabletop game of dexterity and puzzles for 4 players settled int the mythical continent of Zamonia.

The game was developed during the Game Design Course (ay 2017/2018) at the Polytechnic of Milan. 

To see more check my Google Drive Folders >>
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